September 30, 2015

Alpha 5.2 Patch Released

Greetings Star Commanders!

We have just released Alpha 5.2 on the Steam Store which you can view here. The changes are numerous. These should address some of the core issues but certainly not all.

After this we are working on save crashes and some of the other larger stability issues, but as a whole, the game should be improved. We are hoping to issue another patch as early as Friday. But this is a good first step.


Next week we will be focusing on redoing the way missions are delivered along with lots of other bug fixes.


Patch notes as follows:

  • Player starts with fully functional ship (temporary until merchants are cleaned up)
  • Crew are much better at seeking out needs in green alert
  • Chance of you running into hard enemies early reduced
  • Adjusted some load order issues with things being asked for before they have been created (player saves looking for data before it exists)
  • Removed tutorial mode
  • Moved tutorial into the core game
  • Gametips implemented but waiting for content
  • Addressed issues with enemy ships loading on top of each other
  • Some general balance tweaks with ammo
  • Fixed issue with weapons systems not functioning after targeting the first time
  • Turn off repair while engineers are using console
  • When permission granted character says "Permission granted! Feel free to teleport over at your leisure."
  • FIXED: Hails are triggered every time you go to nav menu when a space station/ship that you are near is capable of hails
  • FIXED: Crew Hire- Hide loyalty. Mouseovers for mood and personalities need to work.
  • FIXED: Remove self-destruct when you kill everyone on an enemy ship
  • FIXED: Quadrupled Battery HP
  • Cadets now crew until XP revised (waiting for mission revisions)
  • Changed textbox sizing for more accurate mouseover data
  • Recolored and repositioned top bar resources
  • Power button revised for Ship UI
  • More obvious Jump Indicator
  • Stations will warn players before attacking them
  • Stations should handle the pirate problem
  • WIP station weapons
  • Captain creator tweaks
  • Teleporter no longer pans over to target when ship system is used
  • Ship guns no longer pans over to target when ship system is used

Cheers,
Warballoon